I mean everything in the Sim is working accept NO SCENERY. I must be missing something very basic.just don't know what. That is what is making it so hard to understand. d)I did a full NEW FG install after re-loading my operating system.Since, I ran the FlightGear Wizard all directories should be correct.Should they not?Basicaly my system is exactly the same as when FlightGear was working properly except that I re-installed Windows XP again. I will try to 'Print Screen' so that I can attach a photo later.:( I am running Windows XP, using an ATI Radeon 7000c)Yes, I'm running FlightGear Wizard. The only thing that I can see is the panel in the cockpit view. When changing to external view I see the same. That is the main reason why most FS guys try XP and just uninstall it and put it away is the 'learning factor' for the controls.Hello, thank you for your reply.a)I don't see water.I'm just seeing sky I think. We could 'instantly' go into XP and fly, but instead have to learn their totally diff keyboard system. I would sure like to see a FS keyboard layout on it though. I am not on a Beta team on it, which is probably a good thing. He is really into having the sim run smoothly. I asked if it would be 4096 (it will not), as alot of 'FS' birds are now being released in that resolution. I learned that 2048 is the limit on texture sizes presently. He was saying that using multicore computers will enable AI planes, but maybe he is in the middle of a breakthrough on finding a smooth way to run AI. Austins platform seems to not do too well with it. The FS version works really nicely, low memory. He really wants to get that working and smoothly. I think the main thing they or Austin is working on is AI traffic. Then it was January, then March, then, then. If you have more than just default FSX you likely won't be too impressed with FlightGear. If you are using just default FSX you might want to give FlightGear a try, the price is certainly right and in certain areas it is superior. So I uninstalled it and have returned to FSX! Port Alberni is given a satellite image of a city that looks like it could contain a city with a population about 400% larger.Īs far a smoothness of the frame rates, it wasn't any better than what I can achieve using FSX with Orbx PNW and REX. Unfortunately although it was better than default FSX in some areas, such as including the Alberni Inlet and the Courtenay River, it fell flat on its face in other areas.Ĭourtenay Airpark is shown on an island, too bad it wasn't Vancouver Island but its own little island the size of the airstrip! The airports have no hangars, no control towers, no aircraft or anything but a runway or runways as the case may be. I installed the latest FlightGear and its scenery for Vancouver Island and gave it a bit of a workout. Questions about SimConnect can be posted in the SimConnect forum.Īny other question that is not specific to an aspect of development or tool can be posted in the General chat forum.īy following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.Questions about terrain design can be posted in the FS2020 terrain design forum.Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course. Questions about airport design can be posted in the FS2020 airport design forum.Questions about aircraft design can be posted in the Aircraft design forum.Either post them in the subforum of the modelling tool you use or in the general forum if they are general. Questions about making 3D assets can be posted in the 3D asset design forum.Tag FS2020 specific questions with the MSFS2020 tag.So therefore we would like to ask you all to use the following guidelines when posting your questions: But having all questions about FS2020 in one forum becomes a bit messy. Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this.
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